The Year 2018 was indeed quite adventurous and twists and turns.
Only FOUR blog posts. Mostly about game releases.
Bigger things learned the hard way, even though it was always just before your eyes. - who else
Moving to Android Development (& Web too)
Slowed down the games development for a bit. Why ? And moved…
Openframeworks is an awesome framework. Heard about Openframeworks on Super Hexagon credits. Decided to try it out with Visual Studio 2015.
Extracted the Openframeworks to c drive. Using the Project Generator inside it, created a test app. Open that in the visual studio 2015 and hit compile. Problem begins. Openframeworks is not compiling in visual studio 2015.…
At any given time, I think, people will usually have a list of tasks in mind to be completed in near future. We'll I'm not sure about others, but I do have a lot todo stuffs in my mind. The question of whether or not this todo lists gets done, is what this blog post…
I've been scrolling through the IGF 2016 entries and found some interesting titles (based on my tastes and biases, obviously). Hope it helps you saves time if you're lazy to scroll through them all.
1. Linus
A minimalistic line-former (moving through lines) with some puzzle elements and Interesting gameplay. Looks fabulous.
Watch Trailer
2. Blackhole
A great…
Flash is dead. Or so it has been rumored for a couple of years and still ongoing (See this Discussion here). But I still do things in flash. I think it's still a better game making tool than many other alternatives. Starling + Flash also makes an awesome combination for Android, iOS and GPU powered web games.
High Speed Road cross Flash…
So you have this idea you've been planning in your head for so long, talking about it to your friends like 'I've been thinking about making a cool game, or shooting a short film, writing on the blog, updating a game, buying a book' etc etc but never really done anything about it. It'll remain that way unless…
I do not wonder, that I was distracted at least 20+ times while writing this (or even thinking about writing this). This is a post about my thoughts on this ambiguous phenomenon of distraction. This post doesn't give you any how to's or solutions to avoid it (not directly of course, because i don't know about workable…
2014 : year at a glance
2014 has been a productive and exhaustive year. Made a lot of stuffs in a very short time. Done some interesting freelance game design works, learned about Android app development, eventually got into android game development, moved my dev from home to a small office, left freelance to try full-time indie…
A short story (a sequel to inception or sort of) written to make a film out of it (someday). Inspired by concepts in inception.
"Late back in 2000's the humans still consider dreams to be mysterious, a key to access the unconscious. The military developed the program of shared dreaming concept introduced to instill the aggressiveness…
Being a big fan of game trailers (Also Movie & even product ads too), i always wanted to make a list of best game trailers i watched & saved on my hard disk. Game trailers differs a lot in variety than compared to movie trailers, i think. Recently released cinematic trailers show impressive production quality & a…
I'm equally relieved and anxious in finishing up the game which I've been working on for almost a year now (well not completely, but in between 5-6 other games ;) ). If you're a Game developer or movie creator you know that feeling. A lot of thoughts are going through my head right now, a mixture…
I've been working on and off on the expanded, re-engineered and enhanced Android version of the game Cut-it, which i already did as an online game. So is it going to be same as the old one. If not what are the extra features and additions. This post is an answer to that. (PS:This post has…
