Early on into the development of Cut-it, i decided to make a custom level editor as3 for the game. Here's how and why i did make one.
Its nice to drag and create levels, than guessing with co-ordinates right ?
Before reading ..
i strongly suggest you to play the first flash version of the game to know what…
So I made Cut it game online, later decided to make it for android. Directly converting made the game worse performance wise, since flash still used CPU for rendering. Tried the awesome Starling game engine, since then game has been modified to a much advanced level.
So after a long time, Cut-it was finally finished (well…
Finally, Cut-it hit the playstore after a long time in development & iterations. This is officially my first android game (well, Spell-it is my first published one). Download it and enjoy the brain teasing puzzles and freedom of slicing. Hope you like it. I would appreciate your feedback and suggestions (not to mention ratings he he), to…
Have got a lot of discontinued projects or unfinished games from the past. Some were still residing in my hard-disk, cluttering my work space folders. So decided to clean that all up. Decided to push it all online, so that someone interested might have a look at it. Get inspired by it. Try it and…
This is a short tutorial on how to make a Trail in As3 flash (Flash Develop or Adobe Flash). While making MinBa or Minimal basketball, i created a simple trail quickly. It was pretty simple to do, at least i think it is.
View Demo
(Cute Aeroplane made in Inkscape - Download it Here for Free to use)
Unoptimized…
Being a fan of minimalistic games (for Eg. 140, Flywrench, VVVVV etc sort of) i came across Minimal Games on Android which features a collection of minimal games. It looks good, but plays really weird & seems to take away the fun element out of it. So i decided to do a Minimal game collection…
After the release of High Speed Road Cross, which became quite a hit among the Gamejolt crowd, i started working on another Road crossing game which has been in my mind for a long time, but was lazy to work on it because it seems too complicated to program (& to play i guess). But…
I've been thinking about writing about the development behind the game Cut it (Devlog), which is by far the biggest Solo project I've done so far. I hope this might help the game developers out there, just like many of this kind of blog posts of other game developers helped me. So i'm considering this as…
Being an indie (or even before, where i was an indie admirer), I've always wanted to participate in a Ludum Dare 48 Hour Game Jam. Making a game within the constraint of 48 hours is kind of risky stuff most are afraid of (me too), that you have to present whatever sloppy (or if you're in a good…
Recently there's been a substantial traffic increase in our town. So naturally for crossing the road I've to wait for around 5 minutes, which is kind of frustrating. The very weird thought of crossing the road at high speed is the reason behind the making of my new game hi speed road cross.
Enjoy lots of…
Gamejolt is an awesome platform for indie developers to showcase their games. And they provide API for implementation of trophies, highscores and user data storage etc. This is a tutorial for implementing the GameJolt Flash API for a flash games & i hope it may help you in implementing it in your next game. And I'm…
Due to frequent overshooting of the internet bills due to overdue data usage, i decided to make a simple app to keep track of the data usage of my 10 GB per month internet plan. Its a manual App, requires to enter the current usage after you've used the internet for a day (in my…
